Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Sep 29, 2006, 08:47 PM // 20:47   #21
Lion's Arch Merchant
 
Join Date: May 2006
Location: Missouri
Guild: Obon
Profession: D/P
Advertisement

Disable Ads
Default

its too not two... with your grammar skills and the way you presented this, i doubt you make that much money.
aefghuys is offline   Reply With Quote
Old Sep 29, 2006, 08:57 PM // 20:57   #22
Jungle Guide
 
glountz's Avatar
 
Join Date: Nov 2005
Profession: W/Mo
Default

You're basically asking that owning Guild Halls should be a privilege reserved for HA PvPer's, and any PVEer or GvG/TA PvPer should acquire it at a really high price.
Not only it is pure disgusting elitism, but asking money (that is something related to PVE) for it seems rather illogical IMO.
There are PVE guilds you know?
And I'm primarily a PVPer (although casual).
Make it so balthazar priest can trade it to you for 8000 balth factions, so link a PVP reward to PVP achievement if you don't know what to do with it.
But 100k? No.
Any other suggestion will deepen the already existing gap between PVE and PVP players. I begin to be really sick of it.
glountz is offline   Reply With Quote
Old Sep 29, 2006, 11:22 PM // 23:22   #23
Desert Nomad
 
 
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
Default

Oh. My. Gawd. He made a grammar mistake? oh noes? Does that have anything to do with the fact that he has been sitting at his home for a week suffering from the flu? No, it means he is a 12 year old kid because OBVIOUSLY no one has ever made a simple, common grammar mistake.

I am asking that owning Guild Halls actually be worth something, as it used to be.

Pure disgusting elitism? If you say.

Why would a PvE Guild need a Guild Hall?

Casual as in Random Arenas?

I liked the Zaishern Medallions, those were a way that PvPers could actually make money =/ Making 100k a day from those was fun

Making it worth balth faction is a stupid idea. You already get enough faction imo.

There is a huge gap between PvE and PvP for a good reason, they are completely different. One is against Computers, one is against People. You can't make them similar unless you make an NPC arena. But hey, we could also add quests in that arena... wait, sound familiar?

In actuallity my way is getting PvE and PvP closer together Making them share a common thing, Gold!

Maybe make it so when you win a GvG match or win the HA Chest gold falls out of it, or you get a certain about of points you can turn in for gold/items/etc when you win a GvG match?
Lews is offline   Reply With Quote
Old Sep 30, 2006, 11:06 AM // 11:06   #24
Jungle Guide
 
glountz's Avatar
 
Join Date: Nov 2005
Profession: W/Mo
Default

Quote:
Originally Posted by Lews
I am asking that owning Guild Halls actually be worth something, as it used to be.
It is still. Owning a Guild hall has nothing to do with plats.


Quote:
Originally Posted by Lews
Pure disgusting elitism? If you say.
I was harsh it was necessary to point out where your kind of reasoning could lead.

Quote:
Originally Posted by Lews
Why would a PvE Guild need a Guild Hall?
And following your thinking, why would a PvP guild need plats? To get a guild merchant to buy salvage kits for their PvP characters? Owning a guild hall is more than having a "cool item" it's a place where guild members chat, drink ale and think strategies. FUrthermore, most PvP guilds began with PVE.


Quote:
Originally Posted by Lews
Casual as in Random Arenas?
GVG/TA. Casual means I play one or two GvG/TAs (depending on guildies present or not) a week. Often less when I have to take care of my family or of my job. Yes, I have a life.

Quote:
Originally Posted by Lews
I liked the Zaishern Medallions, those were a way that PvPers could actually make money =/ Making 100k a day from those was fun
Making it worth balth faction is a stupid idea. You already get enough faction imo.
Zaishen medaillons gave you Balth Flames (=1000 Balth faction) and 10 flames gave you a sigil (= 10000 Balth factions).
So for Anet, a sigil is worth 10000 Balth faction. It would be fair people with too much sigils could retrieve some balth factions with it.
Most people wanted flames during the PvP event to get a sigil. So basically, you just could have sold your sigils then. I'm just wondering for what you could use all these plats as you PvP.

Quote:
Originally Posted by Lews
There is a huge gap between PvE and PvP for a good reason, they are completely different. One is against Computers, one is against People. You can't make them similar unless you make an NPC arena. But hey, we could also add quests in that arena... wait, sound familiar?
In actuallity my way is getting PvE and PvP closer together Making them share a common thing, Gold!
Maybe make it so when you win a GvG match or win the HA Chest gold falls out of it, or you get a certain about of points you can turn in for gold/items/etc when you win a GvG match?
I was talking about the gap between players, not the kind of play. By discussing a lot, I finally came to the conclusion that you simply can't force people to do something they don't want to do, especially when it's about a game. You won't force PVE player to PvP, and you won't force PvP players to PVE. That's it.
Any system in this game that forces either one kind of player to do the other kind of play is really badly ressented.
Two examples:
PvP players don't want to grind PVE to unlock their skills/mods/runes.
PVE players don't want to be forced to play HA (PvP) to get Favor of the Gods.
glountz is offline   Reply With Quote
Old Sep 30, 2006, 02:28 PM // 14:28   #25
Lion's Arch Merchant
 
Scavenger Rage's Avatar
 
Join Date: Apr 2006
Location: Brazil
Guild: dTe - Do The Evolution
Profession: N/Mo
Default

So lets do this....

1. Sigils drop only ONCE per HA match won...

2. The sigil trader now sells sigils for a fixed price of 100k.

3. Sigils are CUSTOMIZED so you can't sell / trade them (not even for the trader).

-----------

This way:

1. Sigils and GH actualy have some meaning...

2. PVP players don't get gold (they DO NOT NEED IT!!!).

This is my suggestion

Latter.
Scavenger Rage is offline   Reply With Quote
Old Sep 30, 2006, 06:22 PM // 18:22   #26
Banned
 
Franco's Avatar
 
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
Default

lol who cares whos rich and whos not in game or real life.

But anyways I think Sigils should stay like they are so people can make guilds and stuff . and Jee.... HoH is only place you can get crystallines and dwarvens which are worth millions and you are still complaining ><.
Franco is offline   Reply With Quote
Old Sep 30, 2006, 07:13 PM // 19:13   #27
Desert Nomad
 
 
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
Default

The fact that I could sell my Medallions for 3k for a thousand means the sigil was worth 30k during that time.

Why do we need money? To buy cool items and get our PvE guys ready to PvP.

PvPers have to grind in PvP to get their skills, while PvErs have to wait and sit around and wait for us to get them favor. We get them favor, what do they get us? Higher ecto prices for the few times when we have time to PvE when we want to buy things? Thanks alot! Seem's fair to me.

You get a chance to go into FoW or the UW while we play for 2-3 hours without a guarentee of getting anything out of it except a few hundred fame.

I had a run of 43 wins in the HoH without any items. I'm sure plenty of PvErs got alot of ecto during all those times I got them favor. The fact that I had just got a Crystalline Sword has nothing to do with this.
Lews is offline   Reply With Quote
Old Sep 30, 2006, 08:20 PM // 20:20   #28
Banned
 
Franco's Avatar
 
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
Default

Well this guy has a very good point..
Franco is offline   Reply With Quote
Old Sep 30, 2006, 08:55 PM // 20:55   #29
Zui
Desert Nomad
 
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
Default

Quote:
Originally Posted by glountz
you won't force PvP players to PVE.
Which is why almost every single competitive PvP player has grinded at least one PvP ready PvE charactar to remain competitive? I'm sure some of them may have had fun doing it, but in my experience, most of them absolutly hated it.
Zui is offline   Reply With Quote
Old Sep 30, 2006, 09:43 PM // 21:43   #30
Krytan Explorer
 
Thorin Monk's Avatar
 
Join Date: Jan 2006
Location: UMBC
Profession: Mo/N
Default

if you want to make money play pve....if you want to pvp then do it...or you could do this amazing thing, doing them both, omfg no way you can man i am going to patent that, make me rich.

seriously...stop whining about the sigils, it is like anything, the more there are in the game, the lower the price will be, you know supply and demand, that type of thing. if you want to make money, farm or something, you dont need favor to farm.

lastly...no one cares if you have a crystalline sword, stop trying to sound uber rich...the truely rich dont need to do that..
Thorin Monk is offline   Reply With Quote
Old Sep 30, 2006, 10:24 PM // 22:24   #31
Zui
Desert Nomad
 
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
Default

Dear Thorn, maybe you're entirely clueless because you only play PvE, or maybe you're entirely clueless because you're amazingly stupid and/or ignorant, either way, almost every serious PvP player already plays PvE, not because they enjoy it, or want to, but because they need to play PvE so they can play PvP at a competitive level.

I'm sure you would be absolutly outraged if you were forced to spend 300+ hours PvPing so you could do FoW. So why should PvPers need to spend 300+ hours in PvE farming so they can PvP?

I thought Guild Wars was about Skill over Grind.
Zui is offline   Reply With Quote
Old Sep 30, 2006, 11:14 PM // 23:14   #32
Lion's Arch Merchant
 
Scavenger Rage's Avatar
 
Join Date: Apr 2006
Location: Brazil
Guild: dTe - Do The Evolution
Profession: N/Mo
Default

Zui....if you think for a second that PVP made chars are not as competitive as ANY PVE...the problem is with your skills...

I lost the count of how many times I killed ignorant players wearing fow armor's and wielding crystalline swords...

PVP is not about making money, if you think different let this idea die because YOU ARE WRONG. PVE ALSO is not specific about making money (OMGZZZZZZZZRRRZZZZZZZZZ), it is all about cooperative play!

Have you got to the same astonishing conclusion everybody else have by now?! This game doest require MONEY to progress!!! fow, crystallines, 15k’s, minipets, mursaat hammers, surmit axes.... they are ALL FOR THE LOOKS!!! They are not even REMOTELY necessary to be competitive in ANY WAY!!!

This subject is dead....now lets talk briefly about your last effort to transform this thread into a "flame war"...since the start, you ARE WRONG! Many people tried to explain how GW is not based on money but you simply overlooked trough everybody and tried to impress your opinion on everybody’s mind... IF you are so worried about money, stop writing here and go e-bay ok?! You seem to have the perfect mentality for this kind of deal...

And btw Lews...

Quote:
PvPers have to grind in PvP to get their skills, while PvErs have to wait and sit around and wait for us to get them favor. We get them favor, what do they get us? Higher ecto prices for the few times when we have time to PvE when we want to buy things? Thanks alot! Seem's fair to me.

You get a chance to go into FoW or the UW while we play for 2-3 hours without a guarentee of getting anything out of it except a few hundred fame.

I had a run of 43 wins in the HoH without any items. I'm sure plenty of PvErs got alot of ecto during all those times I got them favor. The fact that I had just got a Crystalline Sword has nothing to do with this.
That's a completely unfounded logic... thinking that you are entitled to PVE content for playing PVP is just absurd... if you want "cool" items and such, go play PVE and be done with it. PVP is just for the thrill of the battle itself, learn to live with it.

Latter.
Scavenger Rage is offline   Reply With Quote
Old Sep 30, 2006, 11:18 PM // 23:18   #33
Jungle Guide
 
broodijzer's Avatar
 
Join Date: Jan 2006
Guild: void
Profession: Mo/
Default

Since when do PvPers have to spend 300 hours in pve? Can't you just create a char with the best stuff in a few minutes?
broodijzer is offline   Reply With Quote
Old Oct 01, 2006, 02:15 AM // 02:15   #34
Zui
Desert Nomad
 
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
Default

Quote:
Originally Posted by Scavenger Rage
Zui....if you think for a second that PVP made chars are not as competitive as ANY PVE...the problem is with your skills...
Ok, so please explain to me why almost every single player in the top 20 in addition to quite a few other competitive PvPers have grinded out a PvE charactar for PvP, because it gives them an advantage. Are you claiming that armor swapping, rune swapping, and equipment swapping all to suit your teams exact need at the time is not an advantage? By the way, I did not say "ANY PVE" I was specificly refering to PvE charactars built to be used in PvP.

Quote:
Originally Posted by Scavenger Rage
I lost the count of how many times I killed ignorant players wearing fow armor's and wielding crystalline swords...
FoW armor and Crystalline Swords are not an advantage, and are therefore a non-issue as far as balance. They just look cool.

By advantage, I'm talking about multiple armor sets, such as having a + AL vs Physical and a + Health set on a Monk, one to me used against teams with alot of pressure and little spike, one to be used against teams that use spikes to generate most or all of their kills... Or having 4 full weapon sets, in addition to having items you can swap to if the situation arrises, like a +10 vs slashing +30 Health shield against a team with a bunch of axe/sword warriors, for example.

I could probably have done a better job outlining every single reason and situation why you'd want to use one of the items I listed over somthing else, but quite honestly if you can't figure it out already I don't think it would have helped.

Quote:
Originally Posted by Scavenger Rage
PVP is not about making money, if you think different let this idea die because YOU ARE WRONG. PVE ALSO is not specific about making money (OMGZZZZZZZZRRRZZZZZZZZZ), it is all about cooperative play!
Both PvP and PvE are about cooperative play. Notice how in both you have to work in a team for most everything, with the exception of PvE, which has a ton of players who spend most of their time solo farming.

If you're not supposed to make any in-game money in PvP, why do Sigils drop? Why can you get items out of the Hall of Heroes' chest? Why did ANET have a PvP event with Zashien Medallions that you can trade in for cool items that do have monetary value, like Ale and Sigils, or just sell to other people so they can do that?

The point of PvP is not to make money*. You also say the point of PvE is not about making money. So, why should PvErs get to make money and PvPers shouldn't get to make money? Sorry, I'm just not getting your reasoning, perhaps you could clearly articulate your reasons?

Note(*): Aside from when you're playing competitively at a top level, for the purpose of making real money.

Quote:
Originally Posted by Scavenger Rage
Have you got to the same astonishing conclusion everybody else have by now?! This game doest require MONEY to progress!!! fow, crystallines, 15k’s, minipets, mursaat hammers, surmit axes.... they are ALL FOR THE LOOKS!!! They are not even REMOTELY necessary to be competitive in ANY WAY!!!
The looks are not needed to be competitive. Stats and options, however are.

Quote:
Originally Posted by Scavenger Rage
This subject is dead....now lets talk briefly about your last effort to transform this thread into a "flame war"...since the start, you ARE WRONG! Many people tried to explain how GW is not based on money but you simply overlooked trough everybody and tried to impress your opinion on everybody’s mind... IF you are so worried about money, stop writing here and go e-bay ok?! You seem to have the perfect mentality for this kind of deal...
My effort to turn this thread into a flame war? Interesting. So far I've thought I've clearly stated my oppinions, and given valid and applicable reasoning to back up those oppinions. Have I been somewhat abrasive because people have simply not read what has already been posted, and are entirely clueless on the subject they're posting on? Hell yes.

You, on the other hand have used all caps several times, which is equal to yelling over the internet. You've stated oppinions, and have not backed them up with a shread of fact, or any exaples of why you are correct, or detailed reasoning as to why you have to come to the conclusion that you have. You've also stated that I "AM WRONG!" However, you haven't offered any actual proof as to why I am incorrect.

"you simply overlooked trough everybody and tried to impress your opinion on everybody’s mind... "

That's a great one, because you've done the same thing you accuse me of doing. However I've given actual reasoning as to why they are wrong. I'm trying to participate in an informed discussion, you are not.


I should go E-Bay? No thanks. I have plenty of money, and I didn't buy any of it, I earned it. You see, I have a PvE Monk and a PvE Warrior fully decked out for PvP. Not only are they competitive, but they also look cool. It only cost around 8 million in total. Did I mention as I'm bored I'm slowly building a a PvE Ranger and PvE Elementalist for PvP? I have plenty of money, that's not the issue here. Although I absolutly love the underhanded insult. Was it intented to discredit me?



Quote:
Originally Posted by broodijzer
Since when do PvPers have to spend 300 hours in pve? Can't you just create a char with the best stuff in a few minutes?
Hi, if you didn't know, PvP charactars are created with one set of armor, which is "perfect" and two weapon sets, which are also "perfect." However, PvP charactars are limited to that one set of armor, and two weapon sets from the PvP creation screen. So, if you want to have an advantage in PvP, like being able to change armor depenidng on the situation, have more weapon sets for more situations(or you're just running a Monk for example, who needs at least 4 weapon sets for their job pretty much by default), and so on, you absolutly do need to PvE. Sure, only competitive PvPers really have to do this, but then again, isn't PvP all about being competitive?

Sure, PvP charactars are a great time saver for people who are not playing seriously. For everyone that is playing seriously, you can't use a PvP charactar without sacrificing some advantages, which totally sucks. Either be at a disadvantage in a competitive game, or spend alot of time grinding for those advantages.
Zui is offline   Reply With Quote
Old Oct 01, 2006, 02:30 AM // 02:30   #35
Forge Runner
 
Join Date: Apr 2005
Profession: Mo/Me
Default

Sigils have been worthless for over a year now. The devs should have fixed this a long time ago.

Sigils should sell for a fair and reasonable price, that price should be 50k each.

This should be a fixed price that a trader will always pay to buy a Sigil.

Likewise, Amber and Jade should be fixed by the trader at 1k each.

This recurring concept of "give players worthwhile rewards for the first two months then let the rewards stagnate and become worthless and never do anything to fix the problem" must end.

/signed

By the way I personally made this exact same thread on 10-13-2005.

http://www.guildwarsguru.com/forum/s...ferrerid=92302

Last edited by Navaros; Oct 01, 2006 at 02:33 AM // 02:33..
Navaros is offline   Reply With Quote
Old Oct 01, 2006, 06:24 AM // 06:24   #36
Krytan Explorer
 
bigwig's Avatar
 
Join Date: Oct 2005
Location: Nova Scotia
Guild: #Dismantle
Default

This game isn't supposed to be about grind. Making guild halls cost 50k isn't going to solve anything. Suddenly, some pvpers won't have to farm for their sets of armour, while pvers will have to farm for their guild hall. and then we'll have them here whining and complaining about this issue instead of you.
bigwig is offline   Reply With Quote
Old Oct 01, 2006, 06:40 AM // 06:40   #37
Forge Runner
 
Join Date: Apr 2005
Profession: Mo/Me
Default

There was a time when getting a Guild Hall meant something.

It meant something because since the price for it was very high, there had to be team work amongst several players from the Guild chipping in to buy the Guild Hall together.

It used to be that if you needed a Guild one of the main questions you'd ask to potential Guilds was: "Do you have a Guild Hall?" --- because a ton of Guilds did not. Merely having a Guild Hall was the first sign of a worthwhile Guild.

Making Guild Halls cost 50k would bring back a sense of accomplishment to having a Guild Hall.

That's 5 guys chipping in 10k each. Wouldn't require any grinding at all to get the money that way.

The bottom line is that Sigils were designed as one of the best rewards in the game for players who accomplish the biggest achievement in the game, winning HoH. Sigils have long-become a joke rather than a reward, and this is unfair to the best PVP players in the game who get shafted by the devs not addressing this problem. If changing the Sigil price is really such a huge deal to all the PVE players then perhaps instead of Sigils dropping in HoH it should be a present box that drops instead and always contains 50k in it each time.

In any case, something must be done to either fix Sigils to become reasonably in line with their original "great reward" premise, or replace them with something that is.
Navaros is offline   Reply With Quote
Old Oct 01, 2006, 06:43 AM // 06:43   #38
Zui
Desert Nomad
 
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
Default

Quote:
Originally Posted by bigwig
This game isn't supposed to be about grind. Making guild halls cost 50k isn't going to solve anything. Suddenly, some pvpers won't have to farm for their sets of armour, while pvers will have to farm for their guild hall. and then we'll have them here whining and complaining about this issue instead of you.
Maybe, however almost every single PvE player I know spends 90%+ of their time farming anyway, and in fact enjoys farming. The ones that don't farm, power trade, which also consumes alot of their playtime.

In addition, Guild Halls have one real use, which is to GvG. If you're not going to use your Guild Hall to GvG, the only uses I can think of would be to idle in, talk to guildies in, or buy NPCs to blow off extra cash. You can idle anywhere, you can use guild chat or vent to talk to guildies, and for the last one if you're just getting it to spend money, you shouldn't have a problem spending more money on the Guild Hall its self. Essentialy, if you're not using it to GvG you don't have any real *need* for a Guild Hall.

I'd like to hear what PvErs have to say about this, though.

Even if ANET deems that raising the price of Sigils would adversely effect the PvE community, there still needs to be some kind of descent reward for winning the Hall of Heroes...
Zui is offline   Reply With Quote
Old Oct 01, 2006, 06:58 AM // 06:58   #39
/retired
 
jackie's Avatar
 
Join Date: Dec 2005
Location: On the Beach
Default

So, decent gold drops from the chest aren't enough?
I would like to quote a famous musician: 'Cry me a river'
jackie is offline   Reply With Quote
Old Oct 01, 2006, 07:04 AM // 07:04   #40
Forge Runner
 
Join Date: Apr 2005
Profession: Mo/Me
Default

Much/most of the "gold drops" from HoH are garbage that aren't worth 600g. Definitely that is not "decent" for winning "the ultimate battle".
Navaros is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:50 AM // 09:50.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("